Nick Grayson • 2024-10-07
Retaining users is far more cost-effective than acquiring new ones, and building a personalized app experience through gamification, social integration, segmentation, and targeted notifications creates loyalty, turning one-time visitors into long-term users.
You’ve built your app.
The downloads are coming in, but now you face a question that keeps many founders up at night:
How do I turn this into real money?
It’s easy to forget that the top 1% of apps rake in nearly 80% of total app store revenue.
But aligning your monetization strategy with your target audience might just be the key to success.
Imagine your app is a high-traffic retail store. People come in, browse, some make purchases, and others walk out empty-handed. But in the app world, your shelves are digital, your products are virtual, and your challenge is to keep people spending without making it feel like you’re selling.
This is where monetization becomes both art and science.
It's not about plastering ads everywhere or charging for every tiny feature—it’s about weaving revenue into your app’s experience so seamlessly that users don’t even flinch.
Let’s break down how to do it.
What keeps you coming back to your favorite coffee shop? It’s likely a combination of ease, rewards, and experience. In-app monetization is the same. You have to offer users something that feels valuable, rewarding, and integrated into their journey. No one likes a hard sell, but they appreciate a deal when it feels like a win-win.
In apps, this means balancing various monetization models: freemium plans, subscriptions, in-app purchases (IAPs), and ads. Each has its place, depending on the app’s niche and user behavior, but the trick is knowing when and how to implement them.
There’s a reason rewarded video ads are so effective. Psychologically, people love getting something for nothing. When users watch a 30-second ad and receive coins, lives, or perks in return, they don’t see it as a disruption; they see it as a fair trade. This taps into what psychologists call “reciprocity bias”—our brains are hardwired to reciprocate when we feel like we’ve gotten something of value.
Then there’s the freemium model, which takes advantage of the “endowment effect”—the idea that we place more value on things we already own. Once users have invested time into your app, created a profile, unlocked a few features, or personalized their experience, they’re more likely to spend money to protect that investment.
Before we get into the nitty-gritty, let me hit you with some real talk. The biggest mistake app founders make is going straight for the money grab. Are you trying to milk users dry before they even know if they love your app?
Let me tell you—nothing kills retention faster than bombarding new users with paywalls and ads before they’ve had a chance to engage. Ask yourself: Would you keep shopping at a store if someone was shoving products in your face the moment you stepped through the door?
Here’s where we get into the meat of it. Each app is different, so the key is experimenting with a mix of these strategies to see what fits your user base.
This is the bread and butter for most apps. Offer your core features for free, and lock premium, “must-have” features behind a paywall. Spotify does this masterfully by giving users free access to basic features while charging for ad-free listening, offline mode, and higher-quality streams.
Popular in gaming apps, IAPs let users buy consumables (like extra lives) or non-consumables (like character upgrades). The trick? It’s all about perceived value. If your users believe they’re getting something that enhances their experience significantly, they’ll open their wallets. Case in point: Candy Crush’s power-ups.
Subscriptions are the holy grail for apps aiming for predictable, long-term revenue. Whether it's a monthly plan or an annual fee, subscriptions work because they create a relationship where users feel committed over time. SaaS apps like Notion or Duolingo prove how effective this model can be, especially when your app continuously delivers value.
This model works exceptionally well in games. Users watch ads in exchange for in-game currency or perks. Gamers love this because it feels like a fair deal: they’re spending time, not money, but you still get paid. The key to success here is to ensure these ads are well-placed and don’t interrupt core gameplay. Studies show rewarded videos tend to have higher eCPMs (effective cost per mille) compared to traditional ads .
Native ads blend into the app environment without feeling intrusive. Think about sponsored content in your social media feed—sometimes, you don’t even realize it’s an ad. Instagram and Facebook have perfected this approach. Interstitial ads, while more disruptive, can still work well in apps where the user is naturally expecting breaks (like between game levels or after completing a task).
If you haven’t tried this yet, playable ads could be your secret weapon. These ads allow users to “test drive” a game or app before they download it, and they’ve been shown to drive higher conversion rates. Essentially, you’re giving users a taste of the experience before they commit, making the decision feel less risky.
To make sure your monetization strategy is working, here are the key metrics you should be tracking:
Right now, subscription models are taking over app monetization (shoutout Phil Carter), especially with streaming services and SaaS products. This model creates predictable revenue streams and deepens user relationships. Meanwhile, playable ads are seeing a massive surge, particularly in gaming apps, where users want to sample an app before they invest time (or money).
Ready to turn your app into a 7-figure revenue machine? Get growing with hundreds of fellow founders in the App Talks community at apptalks.io.
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